{"product_id":"9780131496705","title":"Computer Graphics Using OpenGL","description":"\u003cb\u003e \u003c\/b\u003eUpdated throughout for the latest developments and technologies, this book combines the principles and major techniques in computer graphics with state-of-the-art examples. \u003cb\u003eKEY TOPICS: \u003c\/b\u003eUpdates treatment of graphics hardware and algorithms. Discusses the development of video games through history. Emphasizes interactive graphics more strongly than in previous editions. Relates examples to things readers see everyday on the Internet and in computer-generated movies. Carefully presents each concept, explains the underlying mathematics, shows how to translate the math into program code, and displays the result. \u003cb\u003eMARKET: \u003c\/b\u003eA thorough, useful reference for anyone interested in computer graphics.","brand":"Pearson Education","offers":[{"title":"Default Title","offer_id":46232140251377,"sku":"9780131496705","price":363.52,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0674\/5433\/7265\/files\/9780131496705_p0.jpg?v=1765262176","url":"https:\/\/shop.barnesandnoble.com\/products\/9780131496705","provider":"Barnes \u0026 Noble","version":"1.0","type":"link"}