1
/
of
1
Packt Publishing
Unity 2020 By Example: A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch
Unity 2020 By Example: A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch
Regular price
$66.99 USD
Regular price
Sale price
$66.99 USD
Quantity
Couldn't load pickup availability
Learn Unity game development with C# through a series of practical projects ranging from building a simple 2D game to adding AR/VR experiences and machine learning capabilities in a simple yet effective way
Key Features- Gain a high-level overview of the Unity game engine while building your own games portfolio
- Discover best practices for implementing game animation, game physics, shaders, and effects
- Create fully featured apps, including Space shooter and a 2D adventure game, and develop AR/VR experiences and Game AI agents
- Learn the fundamentals of game development, including GameObjects, components, and scenes
- Develop a variety of games in C# and explore the brand new sprite shaping tool for Unity 3D and 2D games
- Handle player controls and input functionality for your Unity games
- Implement AI techniques such as pathfinding, finite state machines, and machine learning using Unity ML-Agents
- Create virtual and augmented reality games using UnityVR and AR Foundation
- Explore the cutting-edge features of Unity 2020 and how they can be used to improve your games
If you are a game developer or programmer new to Unity and want to get up and running with the game engine in a hands-on way, this book is for you. Unity developers looking to work on practical projects to explore new features in Unity 2020 will find this book useful. A basic understanding of C# programming is required.
Share
